Aug 05, 2006, 06:38 PM // 18:38
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#61
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Banned
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i always use healing signet and frenzy with 16 axe mastery whenever i go farm pve. can i go to the deep and urgoz and survive?
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Aug 05, 2006, 06:52 PM // 18:52
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#62
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Ascalonian Squire
Join Date: Dec 2005
Profession: N/
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most likely not
the warriors ive seen use dolyak signet and stuff to stay alive
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Aug 05, 2006, 10:01 PM // 22:01
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#63
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Banned
Join Date: Nov 2005
Guild: The Licious Fame Farmers {TLG}
Profession: W/E
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Ok, before anyone even does an elite mission, they should search up some guides or threads on them and learn what and what not to do(skills that should and should not be brought).
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Aug 05, 2006, 10:33 PM // 22:33
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#64
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Debbie Downer
Join Date: May 2006
Profession: N/Me
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Quote:
Originally Posted by tomcruisejr
i always use healing signet and frenzy with 16 axe mastery whenever i go farm pve. can i go to the deep and urgoz and survive?
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Sarcasm is lost on the internet.
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Aug 05, 2006, 10:39 PM // 22:39
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#65
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Krytan Explorer
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You only need 3 skills to tank
Defensive Stance, Watch Yourself and Heal Signet. In fact you only need ten in tactics. Deaths In The Deep last run: 2
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Aug 05, 2006, 11:24 PM // 23:24
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#66
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Ninja Unveiler
Join Date: Jun 2005
Location: Louisiana, USA
Guild: Boston Guild[BG]
Profession: W/Me
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Quote:
Originally Posted by Numa Pompilius
...and the REAL reason there's a higher failure rate right now than there normally is:
Not everyone playing right now are farmers who'vefarmed this mission fifty times before.
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DING! DING! DING! DING! DING!
We Have a WINNER!
For the first time ever, people are now able to go into the elite areas WITHOUT hoping for a ferry or not farming faction to get there.
THAT is why there is such a high failure rate.
However, if you do it with your guild then PuGs are a non issue.
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Aug 05, 2006, 11:30 PM // 23:30
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#67
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The Hotshot
Join Date: May 2006
Location: Honolulu
Guild: International District [id多]
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Quote:
Originally Posted by tomcruisejr
i always use healing signet and frenzy with 16 axe mastery whenever i go farm pve. can i go to the deep and urgoz and survive?
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Only if you bring a pet and IWAY.
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Aug 05, 2006, 11:51 PM // 23:51
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#68
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Lion's Arch Merchant
Join Date: Apr 2005
Guild: Forsaken Sanctuary
Profession: Mo/Me
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Quote:
Originally Posted by YunSooJin
Or we just roll with Korean players in ID1, who complete the Deep in 50 minutes flat.
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opening this info to the public ruined international discts in HA.
lets not do it for elite missions.
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Aug 06, 2006, 12:39 AM // 00:39
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#69
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Krytan Explorer
Join Date: Apr 2006
Guild: DRKN
Profession: W/
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Normally there is 1 district with about 10 people in american districts, and about 4 in international.
The problem is that a whole bunch of new people see the "Double gold Drops" thing they jump at the opportunity..screwing everybody else over.
so if you want an intelligent group your best bet is international districts
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Aug 06, 2006, 01:07 AM // 01:07
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#70
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Krytan Explorer
Join Date: Apr 2005
Location: Florida
Guild: One Corgi Army {OCA}
Profession: R/Rt
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I love what the Deep has degenerated into. :]
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Aug 06, 2006, 02:17 AM // 02:17
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#71
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Krytan Explorer
Join Date: Mar 2006
Guild: Team Legacy
Profession: N/
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Quote:
Originally Posted by GloryFox
Really... I find PvP the same as you find PvE. To each his own I guess. However I have personaly seen more PvP people die in urgoz then veteran PvE'r's. The style of play is different, that is why PvEr's usualy die in PvP matches more.
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So PvE is what ... challanging? Difficult? Not a chance. If you find PvP easy then you're playing in the wrong area.
Quote:
Originally Posted by GloryFox
All of this Flame really needs to stop. I have beaten the Deep with an Assassin (Chain Knockdown build) and a Mesmer. I have beaten the warrens as an Assassin (Palm Strike, Twisted fangs, Shadow Mastery build). Some builds are a bit better than others IMO some don't. Really most of you people here are very destructive in your rants and raves here. You should listen to yourselves at times. Instead of saying blanket statements like Assassins have no place Mesmer have no place. How about "If I did take an assassin I would build in this way or my Mesmer this way." Try changing the attitudes of people through real discussion instead of 3rd grade rants that make you all look ignorant.
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I think I would much rather bring an Ele that can deal 100+ damage per second to large groups of enemies than a mesmer who can ... deep wound everyone? Use a lot of degen? Knockdown? Don't need deep wound because 1 rodgorts already deals more damage. Don't need degen because a fireball does faster damage at critical points. Don't need knockdowns because we have 3 warriors and several meteor showers causing them. I would much rather have an ele.
Same goes with an assassin. I'm sure you looooooove attacking 1 person at a time. Well I looooooove watching flaming rocks land on enemies heads dealing more damage at once because its spread around.
I'm not ignorant, I'm practical. I don't want the run to take 30 more minutes because someone thinks their sin or mesmer is leet shit. It may very well be leet shit but it sucks in PvE. Get over it already.
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Aug 06, 2006, 04:33 AM // 04:33
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#72
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Forge Runner
Join Date: Apr 2006
Guild: [HiDE]
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Miscommunication and disorganization are the main reasons I struggle with PUGs in Urgoz's and the Deep.
Also, PvP and PvE are two totally different games, trying to compare them to one another is pointless.
Last edited by Vahn Roi; Aug 06, 2006 at 04:36 AM // 04:36..
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Aug 06, 2006, 09:56 AM // 09:56
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#73
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Grotto Attendant
Join Date: May 2005
Location: At an Insit.. Intis... a house.
Guild: Live Forever Or Die Trying [GLHF]
Profession: W/Me
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Quote:
Originally Posted by CHUIU
I think I would much rather bring an Ele that can deal 100+ damage per second to large groups of enemies
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Just out of curiosity... which spell might that be? You know that elemental damage isn't armor ignoring, right?
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Aug 06, 2006, 10:09 AM // 10:09
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#74
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Jungle Guide
Join Date: Apr 2005
Location: Wales, UK
Guild: Devils Scorpions
Profession: W/E
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I can understand the failier rate being higher because there are more noobs going in..
But putting it down to the mesmer and assasin classes is just plain wrong... I have both, and have been and done the elite missions many times with them. Remember Assasins and mesmer CAN have a secondary class, and they BOTH inherintly have AoE skills..
Again, its not the class's, its the newbs.. plain and simple.
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Aug 06, 2006, 11:46 AM // 11:46
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#75
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Bubblegum Patrol
Join Date: Dec 2005
Location: Singapore Armed Forces
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Quote:
Originally Posted by CHUIU
I think I would much rather bring an Ele that can deal 100+ damage per second to large groups of enemies than a mesmer who can ... deep wound everyone? Use a lot of degen? Knockdown? Don't need deep wound because 1 rodgorts already deals more damage. Don't need degen because a fireball does faster damage at critical points. Don't need knockdowns because we have 3 warriors and several meteor showers causing them. I would much rather have an ele.
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I like how you picked Phantom Pain, Conjure Phantasm and Psychic Instability as your representation of the entire mesmer class.
Hey, you know those blood drinkers that spam hexes? You know Shatter hex glyphed/echoed does more damage than an ele can?
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Aug 06, 2006, 12:05 PM // 12:05
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#76
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Krytan Explorer
Join Date: Dec 2005
Guild: TEOC
Profession: W/N
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shush, don't burst his bubble ;P
Every class can be used in those missions, just cause you haven't found a use for it doesn't mean it doesn't exist.
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Aug 06, 2006, 12:16 PM // 12:16
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#77
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Pyromaniac
Join Date: Aug 2005
Profession: Mo/W
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Quote:
Originally Posted by Avarre
I like how you picked Phantom Pain, Conjure Phantasm and Psychic Instability as your representation of the entire mesmer class.
Hey, you know those blood drinkers that spam hexes? You know Shatter hex glyphed/echoed does more damage than an ele can?
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You're joking, right?
You're trying to set up unreliable situational instances to prove that mesmers are actually useful?
Sometimes I think if I took evidence I crammed it down your throats you guys would pretend that it was your mother handfeeding you instead of an irritated forum poster intent on throttling you.
EDIT: Nevermind that THE ONLY GOOD a mesmer (a stupid mesmer) with echo'd shatter hex would be useful in was with Blood Drinkers only, and WORTHLESS AT EVERY OTHER INSTANCE.
Last edited by YunSooJin; Aug 06, 2006 at 12:47 PM // 12:47..
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Aug 06, 2006, 12:20 PM // 12:20
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#78
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Bubblegum Patrol
Join Date: Dec 2005
Location: Singapore Armed Forces
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Quote:
Originally Posted by YunSooJin
You're joking, right?
You're trying to set up unreliable situational instances to prove that mesmers are actually useful?
Sometimes I think if I took evidence I crammed it down your throats you guys would pretend that it was your mother handfeeding you instead of an irritated forum poster intent on throttling you.
EDIT: Nevermind that THE ONLY GOOD a mesmer (a stupid mesmer) with echo'd shatter hex would be useful in was with Blood Drinkers only, and WORTHLESS AT EVERY OTHER INSTANCE.
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Because mesmers only have two skills on their bar.
It's obvious you haven't played a mesmer there, or at least not played one effectively. In any case, taking the assumption that a mesmer only does bring two skills on their bar, you'd still be effective against Dredge, Drinkers, Thorn Wolves, and Wardens. Never mind those other 6 skills.
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Aug 06, 2006, 12:22 PM // 12:22
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#79
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Lion's Arch Merchant
Join Date: Mar 2006
Guild: Abaddons Bane
Profession: N/
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Quote:
Originally Posted by Avarre
I like how you picked Phantom Pain, Conjure Phantasm and Psychic Instability as your representation of the entire mesmer class.
Hey, you know those blood drinkers that spam hexes? You know Shatter hex glyphed/echoed does more damage than an ele can?
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I would agree with Avarre...And I've decided to begin a mesmer.IMO mesmers dont deserve the hate they get, and are often quite useful.
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Aug 06, 2006, 12:22 PM // 12:22
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#80
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Frost Gate Guardian
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Quote:
Originally Posted by tehlemming
Only if you bring a pet and IWAY.
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or a +5 energy weapon, healing focus, Mending, and Healing Breeze. oh, and throw some Banish action in there for good measure. skills that ignore armor = leet.
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